Taken directly from unity 5.4 engine, RTP 3 Shader, no post-fx

Aerial in-game engine capture  (Unity3d)

Aerial in-game engine capture (Unity3d)

In-game engine capture (close-up)

In-game engine capture (close-up)

This one is a quick capture of a "western-monumental-valley-ish" gameworld I am creating right now.