For this project, I wanted to create a tight winding canyon for aerial and long distance shots. The canyons layout was drawn by hand, I wanted sharp turns and agressive erosion for this. It is not meant to look like 100% realistic - just wanted to archieve more of a dramatic, cinematic look.
Texturing was done in WM, with some minor tweaks to the colormap and I added some maps for PBR shading.
Best,
Karsten