For high definition Renders, VFX, games and other real-time apps.
A highly detailed, winding canyon terrain patch - as 30k poly mesh!
With this complex, procedually generated terrain I wanted to archieve the typical, canyon-ish look.
It was created to serve best as a matte painting basis and for long distance / aerial shots. (Textures are 4K resolution)
Of course you can use it for HQ Renders, like Cycles, Octane, Redshift, Vray and so on or Game-Engines like Unity or Unreal.
Extra files:
- 8k ultra-high definition heightmap
- additional texture maps (like curvature, position map)
- alternative Base-color texture
I hope you enjoy it and get as much as possible out of it.
If you have questions, suggestion, need support or looking for some custom-made "tailored-to-your-project" terrains - please feel free to contact me at any time (german or english language only)
Have a nice day!
For personal use and one commercial project (up to 2,000 sales or 20,000 views).
TutorialsOne copy to be used by a single user.
Installable ToolsOne installation by a single user.
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